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‘I like being challenged’: Sims boss Lindsay Pearson ‘delighted’ to see more developers trying to break into the life sim space

The Sims franchise creative vice president Lindsay Pearson isn’t worried about other developers trying to stake a claim on EA’s long-standing life-sim monopoly; rather, she welcomes competition. In a conversation with PC Gamer about the series’ 25th anniversary and the future of The Sims, Pearson delved a little deeper into why she thinks the life simulation genre is such a complex formula for others to figure out.

“I think the reason The Sims continues to be so unique is because we’re able to offer such a wide range of content through DLC and over the years,” she said, adding that such a large volume is “really difficult cover a lot of games because maybe it doesn’t always make sense and there’s a lot to do together.”

Character Studio Inzoi - Zoy, similar to Billie Eilish

Inzoi is one of the contenders for the Sims release coming this year. (Image credit: Krafton / Adapted from Canvas template by IngridBee)

Similar to what former Sims head Rod Humble told PC Gamer last year when he was working on the now-cancelled Life by You, Pearson pointed out the sheer complexity that creating something of this scale entails. “How do you make all this push and pull in the simulation make some sense? And there’s a very fine balance between being too smart where your characters don’t need you at all, and not being smart enough where they don’t do anything unpredictable,” she said. “It’s really hard to do right. Even The Sims has changed back and forth over the years, right? For example, you go back and play an old Sims game and it’s hard to keep your Sims alive.

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