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The heroic programmer of the first three Final Fantasy games says he’d ‘never seen an RPG before Final Fantasy’

Nasir Gebelli was an Iranian-American programmer who came to Japan on a work visa to work for Square in the late 80s and early 90s, where he was instrumental in creating the Final Fantasy series. Code Gebelli is so revered that John Romero called it “my number one programming god, my idol” in the book Honoring Code: Conversations with Great Game Designers. He is responsible for Final Fantasy 3’s airship, which flies over the world map so fast that other programmers have been unable to recreate it.

After working on Secret of Mana, Gebelli retired, making rare public appearances, such as when Romero interviewed him at the 1998 Apple II reunion. However, he recently spoke with NHK World, as spotted by GamesRadar, and talked about his time. on the square. Prior to this, Gebelli had worked primarily on action games for the Apple II, such as Gorgon, a clone of 1981’s Defender. Going from that to the NES wasn’t as big of a leap as you might think.

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